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给出四个数字,要求,在其间添加运算符和括号,使得计算结果等于24。
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3 N: J% D3 X3 j. a2 V0 }6 [) f! n0 }3 \括号的放置即为决定哪几个数先进行计算。所以,我们先确定首先进行计算的两个相邻的数,计算完成后,就相当于剩下三个数字,仍需要在它们之间添加符号;然后再决定在这三个数中哪两个相邻的数先计算。由此,我们就成功解决了数字的运算次序问题,此时不需要再考虑不同运算符号的优先级问题,因为括号的优先级高于加减乘除。
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' G1 N5 a$ p/ i8 Y通过循环,我们可以得到第一第二第三次计算的运算符,再通过计算,就可以得出和,若和等于24,即为所求解。
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在输出格式中,由于括号的放置共六种情况,故根据计算先后顺序的不同,输出时在不同地方放置括号;: L4 U9 o A1 c; ^6 G7 I5 M$ H
) S4 R" \* b/ _ t以下是java源码:
* ]% o4 i$ U+ B$ L9 M/ R4 R- import java.awt.*;3 ~, w' C8 ]0 I$ O$ z( G- V$ j
- import javax.swing.*;3 Z4 j7 y- e. S; i! h
- import java.awt.event.*;
9 I1 g% V' X' {2 L - import java.util.*;! X' F0 g: N" J: J6 g0 C
- import javax.swing.JOptionPane;
$ k" Z- K5 L+ h - / `! O3 t. F* {
- public class TwentyFourPoke_Game extends JFrame
, d- Y; z" L$ ?: V - {
9 v5 B n" e7 S- s: U+ m. ] - private JButton jbsolution = new JButton("Find a Solution");! L0 p# w! f- V8 m) g$ ]6 P' V
- private JButton jbrefresh = new JButton("Refresh");1 z6 [4 l) {# L1 a7 y
- private JButton jbverify = new JButton("Verify");
$ @& Z5 O1 S2 | -
, j+ U3 A$ r7 _8 A* c - private JLabel jlmessage = new JLabel("Enter an expression:");
) \9 C( ]* E4 S) p, q+ ?! \0 | -
/ ]2 E" F* m+ y - private JTextField jtsolution = new JTextField();
8 i2 |1 `! f4 a - private JTextField jtexpression = new JTextField();0 q! }) z# y7 e: S3 A) ~( C0 Q
- 3 h- Y( r6 y6 ~0 `
- private ImagePanel pp = new ImagePanel();
' t: q" l! v$ s" l% E -
) @% a5 j6 J$ ] - private int[] card = new int[4];0 f& y. V, K' ~# u: b) H
- private double[] bcard = new double[4];- y- X3 S% U* }. e- D3 G% _
-
5 G# R8 H2 ]3 x - private double sum;8 M% [' ?5 B5 [ T7 t3 M8 s( ~/ }- v
- private double[] temp1 = new double[3];
, P) ] y$ h# R2 N+ G: h7 Z - private double[] temp2 = new double[2];
$ T7 z3 |* v5 l9 P - private char[] sign = {'+','-','*','/'};3 |& Z3 x! M1 h2 T* o, D
- , i- Q5 V" h/ W K, _
-
; E% F8 R0 ^) C7 H7 } - public TwentyFourPoke_Game()
" M, [' U7 s8 X - {
( ?5 v1 \% F, p L( ` - JPanel p1 = new JPanel(new GridLayout(1,3));
5 t; R( o% W* g: P - p1.add(jbsolution);/ g1 X. t f. r# t- y
- p1.add(jtsolution);
+ r- ?+ I4 r/ y* N a, @( G( { - p1.add(jbrefresh);
- m: x( J! l T# n. G% j: ? - JPanel p3 = new JPanel(new GridLayout(1,3));
+ `. J$ K0 C( g& o" R# g0 r/ a - p3.add(jlmessage);7 n. B8 R+ \/ y- T
- p3.add(jtexpression);$ X& l2 T. \% C$ U# X5 m$ o P
- p3.add(jbverify);
% E* V% S2 @& ^, C9 d3 \ -
6 i6 `7 g1 A4 n - add(p1,BorderLayout.NORTH);. Q4 h y8 U5 d" B' f1 O6 u
- add(pp,BorderLayout.CENTER);
; N5 A$ R8 N! n - add(p3,BorderLayout.SOUTH);
0 \: W: @1 `% {9 R3 Z -
5 c/ A/ n7 T1 L w; F - ButtonListener listener = new ButtonListener(); ?' \) n- }1 M" ~
- jbsolution.addActionListener(listener);$ `1 h2 E- O. U6 s( u
- jbrefresh.addActionListener(listener);. q! D. }, i) k, E# {
- jbverify.addActionListener(listener);
2 t& M/ C9 n @ - }$ U ~3 A$ E( F: r8 O/ e) Q. V
- ) \0 G3 \5 c) f# Y
- class ButtonListener implements ActionListener
8 Y A, W9 v9 f( O* o! W - {
3 Q2 f" N9 Y7 ? - public void actionPerformed(ActionEvent e)/ x$ q3 w0 ?0 h# [7 j3 i
- {; G5 V0 s$ H ^% l9 ]
- if(e.getSource() == jbsolution)
+ t" z3 t1 `% w. O) t - {
, M% P% {) D1 d' ]- t7 ` - for(int i = 0;i < 4;i++)4 B% g% S/ Q0 m0 ~. {6 [) h! o
- {
) H: U7 l# }7 v0 P) p# I" r8 B2 s - bcard[i] = (double)card[i] % 13;
/ P3 z: B W, V0 g5 @4 O - if(card[i] % 13 == 0)9 [) D" @5 o# L
- bcard[i] = 13;
: c& L1 D& { S" b - }
/ n# q# c. s' F0 E1 j V1 \+ o" N - search();" v/ D4 r7 Y2 }/ |$ [9 v
- }& N# h5 ~0 g7 o
- else if(e.getSource() == jbrefresh)1 R( o% A( `. N1 _0 b7 C; n% h' _
- {
- Y1 p/ K0 L" _+ j6 |( H - pp.sshow();8 N5 j+ ^1 b* J4 N
-
( T) E5 p) ]% `; I/ {9 p - }+ C! P- {% A% k
- else if(e.getSource() == jbverify)) ^; j' c. _- c1 x7 F( I- N
- {
' R( Q+ {% a2 u - String expression = jtexpression.getText();* P' G' @% _$ g/ _& M2 R3 C# X0 ^
- int result = evaluateExpression(expression);
7 S& A/ R# `# W' L8 P! M/ \" l% D5 | - if(result == 24)
! t: e' m7 I, U5 Y* ` - {+ Z: c. b: m( g# s& R
- JOptionPane.showMessageDialog(null,"恭喜你!你答对了!","消息框",JOptionPane.INFORMATION_MESSAGE);6 }5 ?/ }/ o" t8 W
- }
: Q, w7 @- h3 e$ ?$ o8 |. c7 X. v% [ - else# V# ^5 L _" X) K1 {- x
- {
1 V& ~$ [; ?/ G5 K5 u0 ~# P - JOptionPane.showMessageDialog(null,"抱歉!请再次尝试。","消息框",JOptionPane.INFORMATION_MESSAGE);
& p3 B; g) C9 K# L0 O: [" a - }7 V" ]: `6 w8 b
- }3 Y! K8 r& ~) q( u+ F- l0 }
- }
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9 A( O" ?2 L4 ]* i, | - 2 G( J4 e/ d2 Q% ?2 j: \6 e
- public static double calcute(double a,double b,char c)# q/ m! z ~; G2 p6 Q9 X: f0 L% L
- {
0 @9 m6 z/ J; `( P - if(c == '+')
! r, s$ R) c* D1 S5 `, A8 K - return a+b;: d: x* e+ h0 V) j
- else if(c == '-'), \1 z2 a6 G4 G0 y$ Q' {6 g
- return a-b;& j& `* X+ C* \; k$ h
- else if(c == '*')
( B5 g6 N5 p+ l0 I* a6 h9 F; r# w - return a*b;
; ?* z' r+ C9 x2 F1 b. { - else if(c == '/' && b != 0)9 Z' I4 ` l( I$ [5 w1 [/ M" f2 I& T
- return a/b;! q. \. _: ^; J6 @0 `) a6 V
- else
6 G: S" `5 \5 Z# T - return -1;7 Q: I! u% e. C+ Z1 w/ K- e
- }
. m, f. p, \2 b7 o5 t* i7 V+ y- A -
' Q V) Z+ i2 H+ S7 d) H! l) C - public void search()
; j3 g" E8 w Z6 _+ `, a0 H - {, W) _- i! _* W5 S- G
- boolean judge = false;$ |* P p1 O4 @) W2 t0 N& G. ?
- for(int i=0;i<4;i++)7 X' S' G2 }5 S
- //第一次放置的符号
4 S. M; b+ u( P8 o7 b) w0 f - {
m& s. l- Q2 g: p& u+ c4 [& h \ - for(int j=0;j<4;j++)
: q- j" I# g( L - //第二次放置的符号
, e% J' ?( B2 `2 U - {
1 c# n8 c0 O% X! c! k$ z* W - for(int k=0;k<4;k++)
, c$ ^6 N9 g7 _4 _4 c - //第三次放置的符号
2 C/ v9 D- K$ q' d) U6 L - {6 O# e3 r& O+ ~
- for(int m=0;m<3;m++)
" ]; u. b% p o) a! t' {( y2 \, y - //首先计算的两个相邻数字,共有3种情况,相当于括号的作用
$ k4 _2 ?; ?! E - {
0 n0 F4 e: H& @ - if(bcard[m+1]==0 && sign[i]=='/') break;* i0 R9 q- V' d5 s
- temp1[m]=calcute(bcard[m],bcard[m+1],sign[i]);) s9 }0 B3 M* A* D) @
- temp1[(m+1)%3]=bcard[(m+2)%4];
2 H' W1 z7 e9 A1 F - temp1[(m+2)%3]=bcard[(m+3)%4];4 T2 [& U& q( [6 k- v
- //先确定首先计算的两个数字,计算完成相当于剩下三个数,按顺序储存在temp数组中2 N4 N, V+ |6 _
- for(int n=0;n<2;n++) {6 V7 [; y" Y
- //三个数字选出先计算的两个相邻数字,两种情况,相当于第二个括号- L' }3 k/ o4 b! O+ l
- {: e) A7 k) A$ _! x0 ^" F! n
- if(temp1[n+1]==0 && sign[j]=='/') break;( ^& c' U% x7 }% [9 X7 G
- temp2[n]=calcute(temp1[n],temp1[n+1],sign[j]);$ X( g6 @# n H) m) e( [
- temp2[(n+1)%2]=temp1[(n+2)%3];
/ {. E3 I. L- G+ c - //先确定首先计算的两个数字,计算完成相当于剩下两个数,按顺序储存在temp数组中8 [& o" Q& N/ C7 m+ |+ L1 I
- if(temp2[1]==0 && sign[k]=='/') break;5 Q* Y3 w% k/ w4 n
- sum=calcute(temp2[0],temp2[1],sign[k]);0 a- o# [; Q) T5 ?0 O/ r4 |
- //计算和
& _7 y6 C5 ?* y) Y2 \ - if(sum==24)
: k0 z( \+ ~3 ~& V5 e1 @ - //若和为24
5 p% Z. h7 ?/ O& y - {
- i& ~; \( G$ o5 \ - judge=true;) O, [! v! ~8 }, g! e/ U( d4 `# D, @
- //判断符为1,表示已求得解
& D& ?) f! s8 O0 G* L+ h - if(m==0 && n==0): |' s# W/ e y- E
- {5 i( y# n# S+ Q# a* K
- String sss ="(("+(int)bcard[0]+sign[i]+(int)bcard[1]+")"+sign[j]+(int)bcard[2]+")"+sign[k]+(int)bcard[3]+"="+(int)sum;0 I# ~" R- b6 c- ?* U( T
- jtsolution.setText(sss);
+ K( `! ?. w; x! B: o" E) M. V9 k - return ;* }) X* n6 x: Z7 V$ z
- }8 `5 r- d+ l; L% L5 F7 p
- else if(m==0 && n==1)
: b# c0 I2 H! u: V* g" } - {$ L2 \) y: n0 y: p
- String sss ="("+(int)bcard[0]+sign[i]+(int)bcard[1]+")"+sign[k]+"("+(int)bcard[2]+sign[j]+(int)bcard[3]+")="+(int)sum;* @ G- S; N2 T2 t0 O; u/ v
- jtsolution.setText(sss);
" K. [, m$ J! H! J$ f& b - return ;
/ N& R4 n8 L' u/ d0 u - }
# i8 t9 W- @5 {# h& l" H# \' ` - else if(m==1 && n==0)# k3 z4 k! B4 T( s& ?. y B
- {2 l" V( d" u5 Z
- String sss ="("+(int)bcard[0]+sign[j]+"("+(int)bcard[1]+sign[i]+(int)bcard[2]+"))"+sign[k]+(int)bcard[3]+"="+(int)sum;% B6 L+ j# }: k: p! B8 q" ]
- jtsolution.setText(sss);
6 |1 y' n& Z, k9 P1 v; [& L( c - return ;. L0 W% P9 ^3 U$ w& ?* d8 Z
- }! m" c: I/ |# k$ ]6 H4 G5 z o
- else if(m==2 && n==0)
8 \" |# ?5 X) e7 o' |" j - {1 K6 N/ d9 ^/ h. ^$ B2 {
- String sss ="("+(int)bcard[0]+sign[j]+(int)bcard[1]+")"+sign[k]+"("+(int)bcard[2]+sign[i]+(int)bcard[3]+")="+(int)sum;
2 R, D$ n5 H e$ X p0 ` - jtsolution.setText(sss);
9 X9 ?3 x6 _3 z1 X1 G3 f) \9 c3 ^ - return ;* Y" C$ O$ M/ f2 f) o; Y0 L8 x7 `
- }4 e0 y# I0 j6 q! X1 E5 W
- else if(m==2 && n==0). o6 x, j3 F0 o$ a& n# R# e! r- [; _
- {
0 y) `# T3 b6 z: E - String sss =(int)bcard[0]+sign[k]+"("+(int)bcard[1]+sign[j]+"("+(int)bcard[2]+sign[i]+(int)bcard[3]+"))="+(int)sum;% e/ d: a% v6 Z& L" Y9 M
- jtsolution.setText(sss);
1 Z. e+ z2 k: m7 [ - return ;
. z+ ^9 T. h6 k" [ - }( o. @+ k* |! Y
- //m=0,1,2 n=0,1表示六种括号放置可能,并按照这六种可能输出相应的格式的计算式! j8 l( a9 V' |! ~. R
-
# ]/ o# e: h- R" z2 E - }
1 q6 W# k1 ~( y' t3 [) c5 _) K - }8 b2 ]" w1 {3 _3 v9 u9 P
- }: M9 a5 }' A/ k: r
- }" c1 n5 _: t0 k3 h |: M
- }& P9 Z1 P, e; k0 m
- }7 K8 t& K& J( z5 T' w: n
- if(judge==false)- R- [+ Z9 o( B& U% V( ]- L9 K
- jtsolution.setText("No solution!");6 s; {* c3 u& `0 n8 x8 v9 [
- //如果没有找到结果,符号位为0$ }: {5 X! \) R: \0 q: K; V
- }
+ N( Z" H% z+ P) S2 u -
$ t$ G8 c) w( @' |& U4 z' ^ - 9 c, U5 [# p5 J9 E* P+ _8 w2 W
- public static int evaluateExpression(String expression)
2 Q6 @$ k( o. g2 D6 y5 q - {) N# C6 b" O7 P9 G
- // Create operandStack to store operands( w$ J/ K: _2 a1 i
- java.util.Stack operandStack = new java.util.Stack();
7 x/ v- t) Q$ L, W b0 k9 q+ ^/ |, k - : Q b D; Y; t" u+ ]
- // Create operatorStack to store operators
2 k" [! [; P9 t" i/ Q - java.util.Stack operatorStack = new java.util.Stack();" Y6 F. m! v" E$ y! z. U0 [
- 6 |# W! m, X( m ]; L
- // Extract operands and operators. B) F. {# s9 Z+ ]+ {
- java.util.StringTokenizer tokens = new java.util.StringTokenizer(expression, "()+-/*", true);, }. O K) D4 _" \5 m
- 2 ^! D3 h& }7 M6 K" o
- // Phase 1: Scan tokens( F O0 o; I& A, W2 i' b+ `1 z
- while (tokens.hasMoreTokens())
6 o Z/ l( M+ z5 \4 P1 b - {. h# h t' z, O1 T6 Y; }% z
- String token = tokens.nextToken().trim(); // Extract a token& ^1 z- x1 n; R; }8 b2 ~5 o0 M7 E
- if (token.length() == 0) // Blank space5 c+ c1 X6 r$ o8 c' S8 p: V' y
- continue; // Back to the while loop to extract the next token1 p' q8 d6 ~% c. o9 F
- else if (token.charAt(0) == '+' || token.charAt(0) == '-'): S K" \% X& f6 o$ s9 n
- {- Z/ B. n8 R. |0 p+ l
- // Process all +, -, *, / in the top of the operator stack! j- b' C2 N* n
- while (!operatorStack.isEmpty() &&(operatorStack.peek().equals('+') ||operatorStack.peek().equals('-') || operatorStack.peek().equals('*') ||
" Z. i" K& c, s5 i- g5 C - operatorStack.peek().equals('/')))
8 \' f' D( b. H3 Y: ?2 \+ m - {
- w" T8 J( w! y. e8 i - processAnOperator(operandStack, operatorStack);
/ g. X3 A- A) z) f2 ^) I' l3 ] - }2 r1 i' W& N0 Q1 T/ I2 M, w
- // Push the + or - operator into the operator stack7 F5 o) t6 N$ n2 J
- operatorStack.push(new Character(token.charAt(0)));
: z* k- k+ v$ r- m2 C - }
' O$ m( K2 r" u0 m% b2 h - else if (token.charAt(0) == '*' || token.charAt(0) == '/')
/ @6 I/ B0 k3 b1 \6 M - {7 C' l8 n4 u( V2 h& R0 b a6 ?+ I
- // Process all *, / in the top of the operator stack/ \3 O; p) N/ ]- s: @8 @* g
- while (!operatorStack.isEmpty() && (operatorStack.peek().equals('*') || operatorStack.peek().equals('/')))
6 J& |2 v& b* `; \+ N+ i# D - {
, l2 e7 N2 c" v0 ]7 ^* `5 W @ - processAnOperator(operandStack, operatorStack);# x& P6 l" V4 l( r$ V
- }! {/ ]5 f- B/ J9 Q; J' U
- & P. i9 U8 C5 Y% U n @
- // Push the * or / operator into the operator stack4 }$ N, j. M! N3 G
- operatorStack.push(new Character(token.charAt(0)));
& v5 V% @* }* A7 A5 M& g! V - }6 S$ v! C+ }) P
- else if (token.trim().charAt(0) == '(')
9 c1 @$ p4 `( {; L! e - {' m$ Y3 |3 Z3 ^; H) K1 {; y4 z
- operatorStack.push(new Character('(')); // Push '(' to stack7 J5 {1 w2 \! h* b; d% S4 y
- }
. n/ C# A( z9 a/ s+ B) L1 ^/ Y - else if (token.trim().charAt(0) == ')')) e' i* x. b7 ]1 F5 O3 Q
- {/ A" w( \ H# H" L' M, _
- // Process all the operators in the stack until seeing '('
$ a/ Z5 V, G+ D( _4 X - while (!operatorStack.peek().equals('('))4 i5 z1 W- ?# z9 O4 w
- {
. A/ n/ g1 u2 Y1 V, ?; N/ m0 x - processAnOperator(operandStack, operatorStack);$ u) ]1 W" i, B1 `# \
- }4 R( c) H0 ~7 r8 x9 d5 W
- operatorStack.pop(); // Pop the '(' symbol from the stack
8 G) @4 ^6 w+ c) |+ w* W' |/ m9 { - }* m9 `) ]% R+ S
- else% g6 h# M$ P% J- M9 q4 @2 f2 e
- {
, f+ w R9 N3 d1 y - // An operand scanned
; O/ k Z+ S5 e - // Push an operand to the stack
6 f3 K, O0 n9 d4 u( i# Q2 C - operandStack.push(new Integer(token));9 [$ }5 e v! B. S% ]6 r* B- k
- }% x- d( w: {4 S3 {# V5 M0 ]& _1 y
- }' o. i7 T: p) L: j4 O5 x1 I
- 3 v: P6 P! {9 e
- // Phase 2: process all the remaining operators in the stack9 s# K I' Z$ Y1 l
- while (!operatorStack.isEmpty())
) d% U! R( _7 o; ?/ f" z - {
* ?: i% D2 h$ D2 G - processAnOperator(operandStack, operatorStack);
7 A; z# M8 _; S - }$ V* o" q" Z L6 K2 V8 J
-
- k1 ^; {$ F& {: H9 H0 |1 r8 ` - // Return the result
6 U( A W1 q8 `3 N j2 p/ n7 W; w - return ((Integer)(operandStack.pop())).intValue();5 z3 U! t( }) _: }
- }
" T; V1 p; K/ [/ p+ L9 V+ f' S: q - ( h# d' I' S4 ?. c
- public static void processAnOperator(java.util.Stack operandStack,java.util.Stack operatorStack)
" S( ^" f* V* Z+ } - {
% z$ }# m% D' n L; J3 U W - if (operatorStack.peek().equals('+'))$ ~( l7 C+ D$ D
- {- I2 y$ a" e8 p* K# q/ u8 I
- operatorStack.pop();" O7 y8 b% C b# Z
- int op1 = ((Integer)(operandStack.pop())).intValue();
4 R- I6 y- {$ I b8 \ - int op2 = ((Integer)(operandStack.pop())).intValue();* K4 _ r9 j3 y* N) @. g' Y" w. B
- operandStack.push(new Integer(op2 + op1));
2 G2 n: r4 D/ z+ z - }
; k% z) Z3 s+ d) R7 G8 { - else if (operatorStack.peek().equals('-'))
: ]% w: l" I; b/ \2 g - {
; G* f a3 _3 f2 | - operatorStack.pop();2 a' X/ r/ S5 l, {# ]
- int op1 = ((Integer)(operandStack.pop())).intValue();5 [. b7 S# V5 L! M7 d
- int op2 = ((Integer)(operandStack.pop())).intValue();
B0 x( v, ^9 c# y' b - operandStack.push(new Integer(op2 - op1));8 m( V1 y: C/ ?6 p0 [: B
- }7 z. K; c1 }2 i* q+ }
- else if (operatorStack.peek().equals('*'))/ N$ \" Y b& V; L
- {, K' b: h) Y- f' v
- operatorStack.pop();
4 y( R8 U( }0 }$ o* \( A+ i - int op1 = ((Integer)(operandStack.pop())).intValue();
: g' n9 y/ `& n/ M - int op2 = ((Integer)(operandStack.pop())).intValue();. ] Q: t0 \% |# V, a
- operandStack.push(new Integer(op2 * op1));4 j4 O9 Q& |# ~# e a4 V1 ]
- }
J9 {7 C( Y$ R5 C* \, H( f' v3 w$ J - else if (operatorStack.peek().equals('/'))
7 E/ G! X; l" z- e - { q" r o3 i# ]; W
- operatorStack.pop();- r* m, W( u6 E, p3 R9 N% t
- int op1 = ((Integer)(operandStack.pop())).intValue();4 |4 D4 F; q8 z5 i- K, S3 {2 \
- int op2 = ((Integer)(operandStack.pop())).intValue();. C G& p: C T
- operandStack.push(new Integer(op2 / op1));, k/ |& U9 X) V+ k. D. x7 a
- }
0 W; Y" D3 A e% E# G+ M% p - }
* {9 Q5 J4 v. v! D7 A) W' |/ y* c - . |" }% Y% s7 K% N4 L" x+ p) H2 v
- class ImagePanel extends JPanel$ r0 W' ]" x: t! ?+ @1 x
- {3 |: V7 { Q, ?8 n+ a
- public void sshow()
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- int i;
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- card[i] = (int)(1 + Math.random() * 52);" `* m9 A( ]3 k
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- repaint();0 b9 E; \/ k" P$ q" G$ x
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- protected void paintComponent(Graphics g)$ J' ?9 \8 }+ f, ?0 ~+ Q' u
- {
" M7 |. v" ~+ l( x. n1 J6 L2 C2 v - super.paintComponent(g);! t7 f* D$ {* v8 G( s
- int i;
$ v( E3 S9 I) i7 ?/ `; t9 ?9 K - int w = getWidth() / 4;7 N" Q u3 g! e
- int h = getHeight();
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- for(i = 0;i < 4;i++), G, @ m n. U
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- ImageIcon imageIcon = new ImageIcon("image/card/" + card[i] + ".png");
5 d$ n2 `; M7 R( u' q - Image image = imageIcon.getImage();
$ }' x4 F7 b% u+ G - if(image != null)! X0 J! v# D! Z: ?6 B- E x
- {
1 e$ t& o( O3 D6 w" G/ N1 K - g.drawImage(image,x,y,w,h,this);9 u$ R$ A' u( A* G- [# a1 y8 S$ r. H
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- x += w;
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. r/ b% P( ?% X1 |' O$ ^) [ - public static void main(String[] args)
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- TwentyFourPoke_Game frame = new TwentyFourPoke_Game();4 s% G" m7 M* C0 F
- frame.setTitle("24 Poke Game");
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2 k, r; c% W. J( v, j9 q: Y - frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);- z' p+ N; i& b( o
- frame.setSize(368,200);
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- }
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