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给出四个数字,要求,在其间添加运算符和括号,使得计算结果等于24。
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" y2 E3 k8 o" Q- K+ a. T) J* K. {- B括号的放置即为决定哪几个数先进行计算。所以,我们先确定首先进行计算的两个相邻的数,计算完成后,就相当于剩下三个数字,仍需要在它们之间添加符号;然后再决定在这三个数中哪两个相邻的数先计算。由此,我们就成功解决了数字的运算次序问题,此时不需要再考虑不同运算符号的优先级问题,因为括号的优先级高于加减乘除。
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8 m& Y& F( A, c5 w/ k7 ^" c2 \通过循环,我们可以得到第一第二第三次计算的运算符,再通过计算,就可以得出和,若和等于24,即为所求解。
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, }8 B, D' E2 ~7 {2 ^2 s在输出格式中,由于括号的放置共六种情况,故根据计算先后顺序的不同,输出时在不同地方放置括号;
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以下是java源码:4 ^" k3 i' ?1 @1 R/ \
- import java.awt.*;* h: T# s5 O, O* l- R4 q
- import javax.swing.*;
& l' N( e6 f5 Y* p3 \$ S' r - import java.awt.event.*;
, P* p8 \+ Z% h6 { - import java.util.*;8 [' ~1 c* n% D! A. Y
- import javax.swing.JOptionPane;. y& o, S1 M' R O4 v9 V" s
- / r1 U4 d5 c2 ]1 k9 t) D# Q
- public class TwentyFourPoke_Game extends JFrame
7 A! P% I w$ a, |% i - {
/ C( P L1 w) {' i, U - private JButton jbsolution = new JButton("Find a Solution");
T7 q/ z- s, W; O* v - private JButton jbrefresh = new JButton("Refresh");5 @/ ~2 X7 R# J; g
- private JButton jbverify = new JButton("Verify");
) ?& w D: x3 R4 I+ I* H3 q -
) Z M( ~' r3 b - private JLabel jlmessage = new JLabel("Enter an expression:");
8 e B, n/ p/ J) b+ f, z - 5 M# M0 ~2 y0 J7 j0 n1 c& N
- private JTextField jtsolution = new JTextField();
# v1 @( A+ ]2 y0 M; y8 E* {3 i' x - private JTextField jtexpression = new JTextField();
7 D2 l. K1 P- E% _ - ) ]% `; Q4 _. k- F; A( B- H" Y1 f, R
- private ImagePanel pp = new ImagePanel();
; D: k6 H4 k- ~4 x - ! [" H! n6 Q5 q, _
- private int[] card = new int[4];
6 R; Z; [* v1 d& G* [5 `. a# L) c% f - private double[] bcard = new double[4];* Y: Z( c; k Q: \8 @/ X) T7 p
- ; K: ?6 }) P- I7 G1 e' ?- @8 u+ ^' @5 p
- private double sum;; l$ _+ M- A) { _/ G* Y4 ?- a
- private double[] temp1 = new double[3];
8 q4 a f! Z) |+ ]; j - private double[] temp2 = new double[2];
/ K. E5 `6 m8 K - private char[] sign = {'+','-','*','/'};; ^8 x- M/ r! k; A: Q9 G0 ]
-
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/ c$ ?+ P' U, I& h - public TwentyFourPoke_Game()
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- JPanel p1 = new JPanel(new GridLayout(1,3));' b" V6 n- Y I3 J" T- Q0 O. G; P4 H2 U
- p1.add(jbsolution);
v T, z* @/ @1 ~5 \ - p1.add(jtsolution);7 q7 _( i1 d6 j. O3 c0 j
- p1.add(jbrefresh);2 L) W9 H" s I, D5 a
- JPanel p3 = new JPanel(new GridLayout(1,3));5 t/ I8 M" d" M7 b. S
- p3.add(jlmessage);
# x9 e/ K. u3 k8 S8 Z6 O' N- Z* r1 y5 s - p3.add(jtexpression);# O" R& I* l. {/ ] f
- p3.add(jbverify);
2 _3 }6 A% A, @3 N - 8 H9 x3 }: s. U. ?; B8 F$ u
- add(p1,BorderLayout.NORTH);' v: Z9 L% P7 c. J- f* d9 M
- add(pp,BorderLayout.CENTER);% I+ J- K$ v7 ?/ y1 U7 R
- add(p3,BorderLayout.SOUTH);- n, i8 h3 `: |2 T
-
9 D% }0 `. I8 S- {$ h4 s - ButtonListener listener = new ButtonListener();
& w' G2 m A0 W1 B0 |: q4 o - jbsolution.addActionListener(listener);
! l/ ?3 W1 F( A- A( S2 A$ M - jbrefresh.addActionListener(listener);
" [7 [: B6 F) A! N5 F9 c- i - jbverify.addActionListener(listener);. J5 |+ K4 j- f
- }
" r- \2 x3 J, g/ Y -
+ F0 ]1 o7 I# `. L+ s - class ButtonListener implements ActionListener* r8 ?! w7 ^. b" Q
- {7 N. e+ @* |7 W) E
- public void actionPerformed(ActionEvent e): @5 ~* V3 P' {4 D5 D
- {
$ I" E/ W! {9 Z" M - if(e.getSource() == jbsolution)8 {+ b* v1 u, \ s9 p9 [, p
- {. c1 O: ?8 R- e$ j* p
- for(int i = 0;i < 4;i++)
% ~/ O" E( p0 x* o1 ~* V - { J; S& [( G# |8 x) f8 r% Z9 g4 |, n
- bcard[i] = (double)card[i] % 13;
/ k. V& b( m: Q1 o - if(card[i] % 13 == 0)
& I" x3 a$ J' z - bcard[i] = 13;' Z9 j8 F" C( q
- }
. B) I! {9 t; u7 U" y0 W - search();
( p/ y8 c: }; e& w - }! i! F3 _6 s$ W9 v9 \" y; h: g: b, H
- else if(e.getSource() == jbrefresh)* k; S) v7 g+ r( ?9 ]
- {+ R" H8 n0 _- K, \! l" Z- |" J
- pp.sshow();
) \* o3 [ [0 N/ X8 h( [ - o8 p! ?- ~7 u' J" t. |
- }
4 M/ V# f0 D6 ]! M0 U2 N9 p3 S - else if(e.getSource() == jbverify)
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- String expression = jtexpression.getText();
$ `4 v4 b: @* \$ S2 |. @! Y, @ - int result = evaluateExpression(expression);
* ^2 ^- N" N6 N! J - if(result == 24)
( t& c' n* X& W4 ~1 _ - {( \ u$ U/ j# l; p5 K6 s
- JOptionPane.showMessageDialog(null,"恭喜你!你答对了!","消息框",JOptionPane.INFORMATION_MESSAGE);
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- else& e6 v# D! b3 K' T8 G( @ Y
- {. w2 D3 [: H6 P
- JOptionPane.showMessageDialog(null,"抱歉!请再次尝试。","消息框",JOptionPane.INFORMATION_MESSAGE);, I! w# o, W8 j, ~* m, ^; A
- }% `7 F8 ^* u4 `1 W7 r
- }
- Z% d' B$ ?: @5 z) K - }" N- x9 ~/ F# l( k
- }
5 T+ k3 r9 u7 \: Z9 F! H$ Y: w, B8 @* O - 1 Y) e; A# S- q# j& @, s
- public static double calcute(double a,double b,char c)
5 h0 X. T5 Q$ E& M - {+ Z7 b8 m$ Y2 b( z% U+ y
- if(c == '+')
" S/ {1 p, Z% Q h! ^ - return a+b; r+ V! u$ B' a! a4 A& C
- else if(c == '-')
( Q+ U. z( ~! e$ N6 }8 W - return a-b;( }0 y, |% B/ {% f( f7 m
- else if(c == '*')- x- S) M5 C- |( {9 t: Y4 N
- return a*b;, {& \( j0 m8 `8 u
- else if(c == '/' && b != 0)3 w! ~( o; H8 t3 |: D' R
- return a/b;5 m. o8 @5 o k- z" x, n
- else8 P) Z: p `8 w# F
- return -1;" {# x9 V+ U! G) ^$ n
- }
: m; l' r) ~( f2 B6 s( d -
6 T' `; k% l, o, Z. M1 g - public void search()+ `! N" K1 g' t" U$ V5 b$ N! ~
- {
) T$ k% n2 M; ?7 Y% [( J4 | - boolean judge = false;/ U; _ i$ E# N) `- ^, c e ~, b% z
- for(int i=0;i<4;i++)* j. O' b0 U% `; E$ _) Y- A6 Q
- //第一次放置的符号$ U. B& |$ o1 ^& i2 ~$ x
- {4 u% c% X9 L* g5 a$ o
- for(int j=0;j<4;j++)9 [6 d; x+ R7 g3 w4 ?! X. X
- //第二次放置的符号
" I' w* g/ A2 `4 _; @( M1 F - {. x/ ~, c/ X; C/ c
- for(int k=0;k<4;k++)
7 h# G5 t- e! ^+ V5 Z8 ?- f: V - //第三次放置的符号5 E" `9 s' F( u9 \; { g( ?
- {7 h" l) G5 y X5 r l
- for(int m=0;m<3;m++)
' i7 H% F4 @/ N* m' z* k/ I" K' h - //首先计算的两个相邻数字,共有3种情况,相当于括号的作用
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- if(bcard[m+1]==0 && sign[i]=='/') break;# q% t; B \. M& K9 D5 R3 i
- temp1[m]=calcute(bcard[m],bcard[m+1],sign[i]);
- d% A( i+ a* V$ s, l& F. U - temp1[(m+1)%3]=bcard[(m+2)%4];1 h$ p7 {8 K3 _ F3 E- }
- temp1[(m+2)%3]=bcard[(m+3)%4];
3 u m0 H2 x6 E6 v - //先确定首先计算的两个数字,计算完成相当于剩下三个数,按顺序储存在temp数组中
$ Q. X# u( ^! @: k9 x$ p# s3 n3 m - for(int n=0;n<2;n++)% T$ B0 l! Q% j5 i$ I; E
- //三个数字选出先计算的两个相邻数字,两种情况,相当于第二个括号
, p2 A: ^. |9 G& O ]: `/ p - {
3 D7 J$ K, {9 P Q2 p - if(temp1[n+1]==0 && sign[j]=='/') break;$ w, q9 G u( q% M
- temp2[n]=calcute(temp1[n],temp1[n+1],sign[j]);; J7 I2 ^2 o& Z
- temp2[(n+1)%2]=temp1[(n+2)%3];% q" j' s2 ?) K" Z1 N
- //先确定首先计算的两个数字,计算完成相当于剩下两个数,按顺序储存在temp数组中2 |! \) k" i1 U7 G( s
- if(temp2[1]==0 && sign[k]=='/') break;8 P8 u3 V6 D- K h2 O" s
- sum=calcute(temp2[0],temp2[1],sign[k]);1 [4 ? ~( Z, q
- //计算和* k( `0 g3 v; q% `: J9 B
- if(sum==24)
5 u P% A" o- T7 ? - //若和为246 X% ~3 k7 @9 Z5 g9 a6 P
- {
3 H5 e8 L: U+ S( u1 l& r8 ^ - judge=true;; h& m% x: [; H3 u' ?
- //判断符为1,表示已求得解* E, Z } i! l/ g' A
- if(m==0 && n==0)
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- String sss ="(("+(int)bcard[0]+sign[i]+(int)bcard[1]+")"+sign[j]+(int)bcard[2]+")"+sign[k]+(int)bcard[3]+"="+(int)sum;
$ H/ b7 C9 u; Z, d* P8 B - jtsolution.setText(sss);
8 Z% a4 ~' g, t* Y! c - return ;
6 n; b0 o0 D$ s- R( T i2 U8 Z - }
4 k/ e7 b% ^4 Y- d9 s - else if(m==0 && n==1)
# l: c. [4 k: T2 z' A - {
0 y. G9 _0 s) | - String sss ="("+(int)bcard[0]+sign[i]+(int)bcard[1]+")"+sign[k]+"("+(int)bcard[2]+sign[j]+(int)bcard[3]+")="+(int)sum;0 z: |/ e- d/ i2 W3 S7 k
- jtsolution.setText(sss);
6 ]* o: {3 g: Q - return ;' D, @; A/ c. T2 Q* z3 N$ q/ _
- }7 P1 T' H4 b- l( T* ]+ t
- else if(m==1 && n==0)
# v" w5 Z4 }5 F( O6 n) M - {
8 g$ d/ a+ w8 D0 v - String sss ="("+(int)bcard[0]+sign[j]+"("+(int)bcard[1]+sign[i]+(int)bcard[2]+"))"+sign[k]+(int)bcard[3]+"="+(int)sum;: P+ c% `4 [/ L; d) Q
- jtsolution.setText(sss);5 i. t5 L! J2 `8 z: Q f: j
- return ;
3 S. g4 u' T& {+ J - }' s1 ?" @, r4 ?1 l- A, @; b5 R T
- else if(m==2 && n==0)
+ }7 U5 u- ?. x9 v/ x/ p - {
3 N2 A6 k* ^2 c+ t - String sss ="("+(int)bcard[0]+sign[j]+(int)bcard[1]+")"+sign[k]+"("+(int)bcard[2]+sign[i]+(int)bcard[3]+")="+(int)sum;% g" D( U! p' F N3 B8 s/ R
- jtsolution.setText(sss);
! s% s8 E7 w. H {# R3 a - return ;
$ X# F8 G$ M% A7 a - }- w& E) D# p" t" n" j
- else if(m==2 && n==0): v) l+ |/ F0 b
- {
" t0 A6 R5 ]4 G5 G$ o - String sss =(int)bcard[0]+sign[k]+"("+(int)bcard[1]+sign[j]+"("+(int)bcard[2]+sign[i]+(int)bcard[3]+"))="+(int)sum;; z7 p2 j# g4 K# I6 ]( \
- jtsolution.setText(sss);
5 n- N5 s! j" q. w4 o f4 R - return ;$ w% {' B' \5 V2 z, T
- }3 \& @" Q3 F' a
- //m=0,1,2 n=0,1表示六种括号放置可能,并按照这六种可能输出相应的格式的计算式
: |( X) H; D: ]4 {5 E) k* x6 Z -
& S4 a- C* h7 h$ B$ K1 {+ U - }% h Y: l# @) p& p& _2 N
- }5 L5 e9 s. n! |
- }
. X/ L2 a& I2 K* S4 ?! a - }9 T! F, a$ |1 J" p Z: m- |: V
- }! Y% V5 O' p+ i( C3 r* F
- }
1 ^" k# j* w: x1 J6 ?5 f - if(judge==false)( G! v& `: C8 v5 X2 x' s
- jtsolution.setText("No solution!");
0 u5 F% x2 r8 ~/ g - //如果没有找到结果,符号位为00 ^7 t% z& X g( q
- }8 W, L+ [8 t2 \! A, p e/ [% h
- , l8 f3 R! X! k$ ^& H5 i
- 1 x& D: c0 h# F
- public static int evaluateExpression(String expression)
' j* T3 \ e8 B - {6 B& X7 e7 G" \8 E# n0 j
- // Create operandStack to store operands/ R4 E* O0 A4 w
- java.util.Stack operandStack = new java.util.Stack();
6 P: c7 O, i( K6 Q3 E6 o0 b; L& w -
8 K1 h& S9 O, w( m - // Create operatorStack to store operators
% m# m) u5 C9 k! y5 V, S - java.util.Stack operatorStack = new java.util.Stack();" n3 h& l, p0 i2 Q' ~6 \
- + n4 r1 w' L8 V8 S
- // Extract operands and operators
" M+ q5 Y* B2 W* w) D/ i - java.util.StringTokenizer tokens = new java.util.StringTokenizer(expression, "()+-/*", true);" N: v- E0 ^& b3 R
- 6 T4 A) o' c, J& Y/ s* R
- // Phase 1: Scan tokens
$ t; K2 y4 K+ _- ]3 i9 v0 n0 L' \ - while (tokens.hasMoreTokens())1 c) g/ q! y1 H
- {
: {0 `3 o& _7 Q3 j0 I+ p# v2 z2 v - String token = tokens.nextToken().trim(); // Extract a token% }2 z. }$ g8 X$ K$ @ L6 g
- if (token.length() == 0) // Blank space
9 ^: G2 K: B T - continue; // Back to the while loop to extract the next token2 m& D' u3 ^( E. ?2 m3 J X% X
- else if (token.charAt(0) == '+' || token.charAt(0) == '-')# X* D) ^! N) T; D9 T; w: y
- {
$ l" E6 W! N2 Y7 p6 k - // Process all +, -, *, / in the top of the operator stack
+ U" t2 }" I! P; F) \ - while (!operatorStack.isEmpty() &&(operatorStack.peek().equals('+') ||operatorStack.peek().equals('-') || operatorStack.peek().equals('*') ||
5 {& R6 w$ h3 m$ Z' ` - operatorStack.peek().equals('/')))
! F. f" e4 T# X2 h: O3 ^ - {
1 P# \6 N0 v8 O1 j- i - processAnOperator(operandStack, operatorStack); I# U. J' i# {5 @6 v
- }7 O2 v' v5 r& o- x( B1 d
- // Push the + or - operator into the operator stack
$ r7 T3 C5 s* m - operatorStack.push(new Character(token.charAt(0)));6 Q, h( }+ Q' u k
- }% m( Z9 W) o: r8 i6 n
- else if (token.charAt(0) == '*' || token.charAt(0) == '/')
+ Q* T' j& O0 w" O - {
$ K. i: L0 A2 q$ w' u - // Process all *, / in the top of the operator stack0 C- K! I E. H* Q* e: r2 P
- while (!operatorStack.isEmpty() && (operatorStack.peek().equals('*') || operatorStack.peek().equals('/')))% W6 j$ w/ J* q
- {
3 n' L% t; U2 W# l( U - processAnOperator(operandStack, operatorStack);
% S( g2 C; N4 m/ F; @: V! c - }
9 o$ l5 j6 \ c5 u- y. F -
7 L9 x w7 H3 f5 D: x9 K - // Push the * or / operator into the operator stack) V7 s+ s% r( p* u+ z
- operatorStack.push(new Character(token.charAt(0)));
) [/ h, }3 e6 E( z* m; ^ - }& I/ s5 A2 W! z2 ~7 c$ a8 v. U# O
- else if (token.trim().charAt(0) == '(')9 g i3 b3 ~7 c" d2 `2 ^) X) o
- {
2 C c& F$ L; v) @* d% T - operatorStack.push(new Character('(')); // Push '(' to stack0 t% F0 V5 A+ z: }
- }: o+ G; w- V1 |* S
- else if (token.trim().charAt(0) == ')')
7 J) I1 u7 t- X% |0 Y; i" d8 g; ` - {9 T3 N/ E! I" x
- // Process all the operators in the stack until seeing '('
/ N1 I; o' m" s* } - while (!operatorStack.peek().equals('('))2 y* T/ o8 }# [& C" i6 J' y. t
- {, n+ O8 c s/ g6 ~8 R/ M
- processAnOperator(operandStack, operatorStack);4 K/ |( [: ^: P" b
- }
; _& u( @; M2 ~' S J( A. ] - operatorStack.pop(); // Pop the '(' symbol from the stack
. ?* ` v2 S6 K9 U0 Z7 N2 z5 V) @ - }
4 }0 S% C* G5 \ - else
# |( a! m1 n* s9 [9 c, [, _0 R - {- m, ~8 |- j6 s1 G: _$ N4 r
- // An operand scanned* D$ S6 x/ Q- v2 G- I9 [2 a F+ ~
- // Push an operand to the stack
4 p0 j- K, L9 K2 X: w* k8 y# j, T - operandStack.push(new Integer(token));
* }& M- I9 g' `8 K" z$ U - }9 k( \& r( G/ b! D2 T
- }
7 F; U$ e6 H, o! {# G. Q - 1 \4 t8 k* A h2 E
- // Phase 2: process all the remaining operators in the stack, e9 y! K8 F; u. A3 I3 w
- while (!operatorStack.isEmpty())
( w4 F( ]+ \2 k) p/ l4 V - {9 Z& }" l5 e% I+ {/ I
- processAnOperator(operandStack, operatorStack);
. G$ Q; u1 k/ q+ G - }
! ^) P0 f/ X, ~( N) O) { -
1 B% Q6 [. R7 g3 z) E - // Return the result! |3 O4 F% n5 U1 U+ v
- return ((Integer)(operandStack.pop())).intValue();
4 k. ?; s1 Z5 s4 { - }
2 G' i* Y+ C$ J2 M" u -
4 q: }/ Y2 @8 O* Q+ K) `7 V - public static void processAnOperator(java.util.Stack operandStack,java.util.Stack operatorStack)
8 p8 b% ~$ p: N& e% x; D- x- d8 @! ] - {+ D a0 g" ?. Z- ], X7 Z* p9 I
- if (operatorStack.peek().equals('+'))( J: o q/ s7 G, t
- {' ? W6 _! Q. \
- operatorStack.pop();
9 X9 t1 z/ L+ B3 L7 s$ Q6 B" q8 w - int op1 = ((Integer)(operandStack.pop())).intValue();
3 g# L' N, _, G9 F8 T( }9 f - int op2 = ((Integer)(operandStack.pop())).intValue();$ X( s0 M7 ?7 [) ^: c' \) {
- operandStack.push(new Integer(op2 + op1));4 `% k3 h" h. j9 k9 W1 I
- }( q2 y3 m `4 L# k, D) t- _9 P
- else if (operatorStack.peek().equals('-'))
2 l! Y# h( d0 x% H - {* k2 A! Y' ]0 n& n/ l) @3 v; Q
- operatorStack.pop();
( I5 j+ t- E3 @" D - int op1 = ((Integer)(operandStack.pop())).intValue();# ]0 X# |/ }$ ^4 u6 w
- int op2 = ((Integer)(operandStack.pop())).intValue();9 S+ V) d6 b% |: i
- operandStack.push(new Integer(op2 - op1));
3 d0 N- O! m; `$ W5 H2 y* ~ - }3 e1 k$ U) _: K) S$ y0 @9 o8 }
- else if (operatorStack.peek().equals('*'))
8 L1 h% C2 _8 F2 _ - {
; j; \; F; Z& p3 r5 u f - operatorStack.pop();3 t& L, O/ f7 b
- int op1 = ((Integer)(operandStack.pop())).intValue();
+ ~4 x7 u& G9 ?/ O' B - int op2 = ((Integer)(operandStack.pop())).intValue();
0 T8 L; v* S9 { - operandStack.push(new Integer(op2 * op1));$ L* T4 m2 r5 r& ^/ J
- }7 R- n- A5 C7 T& W
- else if (operatorStack.peek().equals('/'))
( |( p1 w8 r* b z - {
. B# s( d8 {$ W* H. D# _5 h+ m2 ]! g4 q - operatorStack.pop();! n$ }# C. _) m
- int op1 = ((Integer)(operandStack.pop())).intValue();
- \, H) J3 W1 M# S - int op2 = ((Integer)(operandStack.pop())).intValue();
0 @4 H( s3 ]; R - operandStack.push(new Integer(op2 / op1)); p$ I% Z5 f9 X9 \; f
- }+ P/ u3 ~' x2 p8 T
- }# `! A' g5 S& o4 M4 C
- - Z% |5 N! H7 z, p3 f2 p" p
- class ImagePanel extends JPanel
9 _& X/ z) h$ B - {
; T9 B8 u# A# j( Z - public void sshow()
- c2 }3 s/ S4 O" d' P - {3 v4 G6 j2 r( X8 }8 x: g# X1 q
- int i;; [/ `, z0 K8 j; d. Q, G
- for(i = 0;i < 4;i++)$ y' z7 q3 i# M; |0 i( H: S
- {
5 V4 T7 V# d0 Z4 P& E" Q# V% z, U - card[i] = (int)(1 + Math.random() * 52);
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+ k9 D# o/ Z& j/ V+ a - repaint();4 H" p" K$ |3 n8 ~/ @
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-
6 L& L' Z& B" Y4 g - protected void paintComponent(Graphics g)8 r/ A& m5 a) y4 `, P
- {
3 S5 r& r" d; @4 m7 L - super.paintComponent(g);* N0 g: `, C! l t; V9 n
- int i;
0 T" K* `/ O( [' l: z, ^" G, d - int w = getWidth() / 4;
1 L; q: P' z1 Q b1 M - int h = getHeight();
$ i; |* O% \7 Q" O/ G8 z - int x = 0;
$ M( n8 S( M# G, u2 T - int y = 0;1 A3 B3 w* ^" V4 U. d0 i; b8 [/ l# O
- for(i = 0;i < 4;i++)& n/ P; H* p! J% h* ^3 j
- {
% \+ T/ ?' h( ^) J - ImageIcon imageIcon = new ImageIcon("image/card/" + card[i] + ".png");; c, ~; ~1 c" m& }2 \9 g0 Z% E$ n
- Image image = imageIcon.getImage();
1 A8 _7 J9 t6 k+ D- Q+ i' k$ B - if(image != null)
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- g.drawImage(image,x,y,w,h,this);: j0 O# E n* d3 x
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- x += w;
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6 o0 q$ Q3 A% L2 |) u0 r% `/ T - public static void main(String[] args)
& Z v/ I: i" W: s& k$ y0 \ - {
6 R* c$ ^9 h9 A% O - TwentyFourPoke_Game frame = new TwentyFourPoke_Game();% U: @$ k' v7 v1 b% i0 }. p: u
- frame.setTitle("24 Poke Game");
2 `+ _1 T' J2 T3 h8 X5 i$ V0 K( P - frame.setLocationRelativeTo(null);
( s+ ` n3 y4 y" z* F - frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
0 l6 H9 r! T& P2 R- t - frame.setSize(368,200);( B/ I y% U8 h5 r$ {: |/ f
- frame.setVisible(true);1 ^8 g- N# c1 m. f7 K
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- }
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