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给出四个数字,要求,在其间添加运算符和括号,使得计算结果等于24。
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. k1 F: K0 e2 v( c& f$ C) p6 s8 ]括号的放置即为决定哪几个数先进行计算。所以,我们先确定首先进行计算的两个相邻的数,计算完成后,就相当于剩下三个数字,仍需要在它们之间添加符号;然后再决定在这三个数中哪两个相邻的数先计算。由此,我们就成功解决了数字的运算次序问题,此时不需要再考虑不同运算符号的优先级问题,因为括号的优先级高于加减乘除。; t+ w e$ ~, t4 {8 B/ l
3 Z' [. |- U# ~; m通过循环,我们可以得到第一第二第三次计算的运算符,再通过计算,就可以得出和,若和等于24,即为所求解。
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4 x+ \: G( N3 D在输出格式中,由于括号的放置共六种情况,故根据计算先后顺序的不同,输出时在不同地方放置括号;9 m. v# A! }- i0 ^3 ^
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以下是java源码:$ Y$ }3 U c1 @3 \$ Z' x4 \0 |
- import java.awt.*;9 X; t( Q8 X {. t* [
- import javax.swing.*;
p) \1 a+ _ X - import java.awt.event.*;
7 u2 O% I5 I! p0 Z - import java.util.*;: O _8 p* s! H, V, @6 ] b# `0 G
- import javax.swing.JOptionPane;1 s( ]" ^4 a0 I( B# P- Y9 {' m
- ; N9 r, S/ U' P- F, X! s
- public class TwentyFourPoke_Game extends JFrame
- {+ p6 J* e2 [! `; v [ - {0 z- ~9 F0 L0 U7 n' m
- private JButton jbsolution = new JButton("Find a Solution");
) d5 w: J8 ?- { - private JButton jbrefresh = new JButton("Refresh");
" T6 H* C. l% j# a& V9 `. V - private JButton jbverify = new JButton("Verify");& N( h0 A! k; i: H
-
4 r0 L v" T' C& h& }5 G4 S, X - private JLabel jlmessage = new JLabel("Enter an expression:");2 ~/ f* }4 ~3 W( o! J/ F$ k
-
! b, p5 s* J/ }1 b/ P( D( E - private JTextField jtsolution = new JTextField();
9 B7 V3 C9 E( R" Z - private JTextField jtexpression = new JTextField();0 S9 B5 G4 z( ~ A
- " B0 L1 B) |9 [' K$ J- [
- private ImagePanel pp = new ImagePanel();0 x& k" B# ]2 n$ ~, |6 j! w+ z( R
-
* d9 g" n; Z% |/ j - private int[] card = new int[4];* ^, [4 V" e, M( e
- private double[] bcard = new double[4];- m: }5 _8 Y* ]9 w
- % k6 {4 v' {0 l0 |3 r
- private double sum;
/ n8 f6 _. [$ t - private double[] temp1 = new double[3];
* `5 v4 |% a- {& l - private double[] temp2 = new double[2];7 p: k$ C+ O/ F- g6 r" J7 C
- private char[] sign = {'+','-','*','/'};$ T+ S& J2 H' k' @# H/ w
-
, b. r! q# G- I- `4 z, G* N -
6 O# K: `7 q l/ B2 F9 i8 u3 e) ^ - public TwentyFourPoke_Game()! @2 m- y+ X6 D2 ~& Y$ R
- {1 R7 B/ v0 |* H" Y
- JPanel p1 = new JPanel(new GridLayout(1,3));
2 b" Q) T) o2 @8 Y, g* m' l - p1.add(jbsolution);& _2 w- E5 P& E, N# e* Q8 R
- p1.add(jtsolution);
, m8 e8 q1 }- Q3 @2 I; V, W( s - p1.add(jbrefresh);
. A) i" ]% D, v6 Y/ L* d - JPanel p3 = new JPanel(new GridLayout(1,3));
* V5 T1 Q, d7 S$ s( Q* |+ g - p3.add(jlmessage);) k! \! X3 {+ A! ~( f Q
- p3.add(jtexpression);
' z% b1 w2 L# d, y5 E! T; u* l - p3.add(jbverify);
4 ~$ R( o5 q* V; B -
1 ]- v: [" @0 _. M: Q8 Y( m - add(p1,BorderLayout.NORTH);
( R j& O, I3 q( y2 _0 Z) y - add(pp,BorderLayout.CENTER);
- W# L- P; Z3 v: U; e6 W - add(p3,BorderLayout.SOUTH);6 R0 }0 m' d H, Q; ^* Y
-
9 ]: ~2 A, c" ?4 |0 @3 @ - ButtonListener listener = new ButtonListener();( M- q( h0 o% R" x% f& Y) N* e) y
- jbsolution.addActionListener(listener);
' N6 i/ E; O1 x. V - jbrefresh.addActionListener(listener);+ N7 }9 ~4 x3 ^ {5 L( w8 T+ d
- jbverify.addActionListener(listener);- s. R. Q* d! M/ H
- }0 l: S- K, Y* X" s. t
- - \; V& s% Y/ ^+ Y' s$ r
- class ButtonListener implements ActionListener
8 e' T/ }9 C8 u8 U1 w - {
# E! D$ a7 r9 T0 f1 s+ |+ d: s - public void actionPerformed(ActionEvent e)
( O& d4 J N4 T - {
# f+ a A/ o% `$ N6 b9 ~' S: Z - if(e.getSource() == jbsolution)
: X, L" G2 L1 U - {& q$ X* |9 Z5 n% t5 o% b* D( k1 ^
- for(int i = 0;i < 4;i++)
8 c, A% O% h, O - {
! a% O3 S. y+ j$ \# ~; t1 y - bcard[i] = (double)card[i] % 13;
: U& j/ ~. @. x0 A& ]4 [0 M - if(card[i] % 13 == 0)5 v/ z9 b% f- A$ B/ t' U: C3 G
- bcard[i] = 13;. ^3 ?. e% H' ?9 \' G
- }
3 M- i) @8 x1 P; W- }% R- f0 L - search();
$ w: T1 p/ G& ^/ H( u7 q - }
( g# X w& D3 E: \& \& e: C- {1 i - else if(e.getSource() == jbrefresh)
- L0 S k$ G r' ^ - {
5 F* c. T: n1 G0 b& I - pp.sshow();6 y) ]5 n$ C9 f7 ]
-
/ k0 [4 h# j" i( g4 b6 K - }! k6 N* }) R- m
- else if(e.getSource() == jbverify)( L0 w/ Z# v9 [: U+ U
- {
4 ?: N; O$ {: ]0 u6 G - String expression = jtexpression.getText();
/ x. g: ], B |' ]2 f - int result = evaluateExpression(expression);
# f* k- [$ h3 H$ ?! t8 K9 W$ O7 ? - if(result == 24)
/ t o" C! |8 V9 O; g. W - {
1 O5 i) E+ k; f+ d8 P b - JOptionPane.showMessageDialog(null,"恭喜你!你答对了!","消息框",JOptionPane.INFORMATION_MESSAGE);
6 i/ U8 A, B5 [ - }
& {4 n3 i5 s% Z - else
, k0 D8 w5 r: W. t3 N' C Z# s - {
0 p9 }, P U- Y/ \$ y3 E* R - JOptionPane.showMessageDialog(null,"抱歉!请再次尝试。","消息框",JOptionPane.INFORMATION_MESSAGE);: X9 z1 s: X9 ` }( Q0 j/ C8 }
- }
5 `7 t$ {4 D) Z* b2 i2 T - }
: k6 H5 e/ M" O" P8 \4 i& P - }4 N9 ^% e R, S& e4 ?
- }( H" H* B6 y b
- $ ~1 s9 B7 J$ Y: m9 ]! T# R+ A
- public static double calcute(double a,double b,char c)
8 [: \8 d) ~& H. n2 t* q" K - {
' h7 H' C+ L2 B( \, K( D' e - if(c == '+')
& v* m7 I2 F( {9 B, r4 G8 M) H - return a+b;
9 x0 E$ [! k/ P" p/ Y - else if(c == '-')
- b* ~1 `0 L5 }% s9 ?& }6 f0 z - return a-b;, g2 S# \6 i4 G! {$ H5 l1 L
- else if(c == '*')9 i# r7 _6 s5 E% {7 q5 ~
- return a*b;
. A0 M3 `6 c$ w; G6 `) Z - else if(c == '/' && b != 0)
9 B- K2 R/ P& L( }1 b1 P5 ~ - return a/b;% ?* W3 k: W# f6 b$ G
- else. G5 Z z: ]1 i1 M
- return -1;: E5 V; X/ q9 `% W
- }7 m6 @( X7 w V# S( P* o3 i
- ' d: l; G! C; u$ ?1 L$ { ^5 H3 X
- public void search()4 L. h- L2 j( e4 Q, }
- {
1 z' L, N# ]+ e' |/ g$ a+ ]$ H - boolean judge = false;, U/ Y. j' o9 N0 A2 D
- for(int i=0;i<4;i++)" ?8 Z7 s9 K) R& ?! f8 J1 A
- //第一次放置的符号
! O( ~2 s( a( Z1 u$ T - {# M1 i0 R1 L4 A8 \4 a/ _4 p
- for(int j=0;j<4;j++)
6 X% e6 e: e3 U% @, |& F - //第二次放置的符号
% ?8 H9 ?' ^% V3 m* \+ W7 H+ Z - {
6 W/ G# B& P* }" L! p5 i - for(int k=0;k<4;k++)
1 u; ^4 C9 }0 r% z - //第三次放置的符号
& i5 _% y- h3 ^; o) _ - {
7 Q" ~! U' e$ q c - for(int m=0;m<3;m++)
- N5 z! Z9 Z/ Y - //首先计算的两个相邻数字,共有3种情况,相当于括号的作用
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- if(bcard[m+1]==0 && sign[i]=='/') break;3 E/ h6 z5 [8 ~; j! _* @* z
- temp1[m]=calcute(bcard[m],bcard[m+1],sign[i]);
% X6 _0 y t9 x5 V) m( m - temp1[(m+1)%3]=bcard[(m+2)%4];
3 r: U4 g" s/ l) @8 H: o - temp1[(m+2)%3]=bcard[(m+3)%4];# |' R# [3 c* G# V+ Z7 `
- //先确定首先计算的两个数字,计算完成相当于剩下三个数,按顺序储存在temp数组中% K: k( H6 S z8 Q4 ~9 ~# `7 B
- for(int n=0;n<2;n++)
$ I7 b/ Y2 @; R - //三个数字选出先计算的两个相邻数字,两种情况,相当于第二个括号
2 b0 p k4 x+ _8 M6 E - {
1 o/ q( n# T/ Q" U; x" L2 J: V - if(temp1[n+1]==0 && sign[j]=='/') break;; O. v' H8 j( V2 m1 B) \$ E! [+ R
- temp2[n]=calcute(temp1[n],temp1[n+1],sign[j]);% `7 m& m6 X1 D% H
- temp2[(n+1)%2]=temp1[(n+2)%3];
1 M7 A+ o; L2 z6 ^) u - //先确定首先计算的两个数字,计算完成相当于剩下两个数,按顺序储存在temp数组中
1 q( U7 j4 H; L/ ~ - if(temp2[1]==0 && sign[k]=='/') break;
% Y. z( s A8 n* N, _ - sum=calcute(temp2[0],temp2[1],sign[k]);
. v4 k' } W% |1 E) E! Q& r: H. B: ^ - //计算和
' x- `. D# w0 Z; B c2 L1 V - if(sum==24)% r9 _" n( K4 @) h
- //若和为24
! J' Z, e! T- H, i: d- E6 L - {
; \2 z- C* x4 [4 X- y - judge=true;: D. c& |/ D- A# d; ?& j9 D6 ~
- //判断符为1,表示已求得解: p4 R1 F6 O8 X$ c
- if(m==0 && n==0)7 m4 |/ N W4 _4 ?4 ?% b+ V
- {; X0 B2 E* W5 Q0 R! y a* p1 B
- String sss ="(("+(int)bcard[0]+sign[i]+(int)bcard[1]+")"+sign[j]+(int)bcard[2]+")"+sign[k]+(int)bcard[3]+"="+(int)sum; i+ v5 [1 w" e" e. Y2 X
- jtsolution.setText(sss);
, j& O* [- _: @, S8 {! R1 c z* | - return ;; M5 {8 ]# B# T
- }) t9 I7 {5 e; ]7 b- G1 A( O9 q
- else if(m==0 && n==1)5 H! D! R) d. t
- {7 K3 u* s* [4 | v
- String sss ="("+(int)bcard[0]+sign[i]+(int)bcard[1]+")"+sign[k]+"("+(int)bcard[2]+sign[j]+(int)bcard[3]+")="+(int)sum;; X8 p# _2 D1 g* B9 M, Y
- jtsolution.setText(sss);# i' J6 c/ o* |
- return ;: `. Y- L0 c6 g% O0 f# E
- }6 c3 I- @0 [# e: R6 j
- else if(m==1 && n==0)
/ @3 O# A% e5 ~1 h# t - {! h' I+ w& T$ j" O. R9 p' p' n) G
- String sss ="("+(int)bcard[0]+sign[j]+"("+(int)bcard[1]+sign[i]+(int)bcard[2]+"))"+sign[k]+(int)bcard[3]+"="+(int)sum;1 i' A" C4 W! C2 i
- jtsolution.setText(sss);" T; B5 P& W* [3 h* C
- return ;: z- @3 L P# K) z& V2 x5 J/ L8 }
- }
, i' V g7 {) `) B! |* b8 {3 r$ b - else if(m==2 && n==0): V( L0 n T3 K- P/ |- k! ^2 R
- {
; |# N, t3 K# h0 r" ~+ I8 H - String sss ="("+(int)bcard[0]+sign[j]+(int)bcard[1]+")"+sign[k]+"("+(int)bcard[2]+sign[i]+(int)bcard[3]+")="+(int)sum;) D1 T' }$ t( M8 T& M+ T8 ]. ~
- jtsolution.setText(sss);$ R2 v! B; o, z) N% e6 i
- return ;
3 u+ P) p9 g1 s7 d6 h - }. g' |% _. L/ F8 s5 X: b" z: k
- else if(m==2 && n==0)0 b$ U' W' I* j, \1 W; l
- {
" |1 a1 K$ `+ u* U! w' n5 h8 j/ |: \6 ] - String sss =(int)bcard[0]+sign[k]+"("+(int)bcard[1]+sign[j]+"("+(int)bcard[2]+sign[i]+(int)bcard[3]+"))="+(int)sum;
) ?! r: p2 g% O. W - jtsolution.setText(sss);
% w+ H' v0 N7 Q3 h - return ;
U% B# {+ O* D0 G6 a - }
- M1 x% M; {7 @$ ]% b' K) L - //m=0,1,2 n=0,1表示六种括号放置可能,并按照这六种可能输出相应的格式的计算式
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- }) h) n! D, b4 j+ c
- }3 O8 {2 Y; F- A- \; G
- }
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- }7 e: Z6 ~1 w* e k( I* E* V) n0 Z
- if(judge==false)2 e3 E: y j% i
- jtsolution.setText("No solution!");$ ` x9 m/ }' B0 N8 H8 K
- //如果没有找到结果,符号位为09 L9 h1 c3 f# `4 f: _
- }+ \! i7 ?5 c& k
-
2 n) _ x. F& u. ]* |( [! l" ~ - $ n2 W1 Q, V6 ], i. l! a2 p: u
- public static int evaluateExpression(String expression)5 `5 y, d. {. h) m# C) E* E2 H
- {; b6 X- k! I! q8 E2 [" D+ V4 h
- // Create operandStack to store operands1 I! l) z' p P I
- java.util.Stack operandStack = new java.util.Stack();; X2 z- U9 [' F" ]5 V. R# `
- , m" _! ~+ Z [ T( u5 p) s
- // Create operatorStack to store operators( A2 S% y! [) Y/ y6 }- q1 c
- java.util.Stack operatorStack = new java.util.Stack();) _3 W5 w: i& c! W( n) ^0 F
- " v) A, ~. y6 y9 x A
- // Extract operands and operators6 u7 I. a# Z! P& ]! D; t! R
- java.util.StringTokenizer tokens = new java.util.StringTokenizer(expression, "()+-/*", true);; I7 p6 i) ]! J+ ]5 A# J2 [8 Q; D
- 3 Y' ]* z; @* [ q* c$ U
- // Phase 1: Scan tokens) n$ S+ G: V# Z h( ^
- while (tokens.hasMoreTokens())3 R' e5 [5 Y6 A* C
- { d! E. T% Q/ o/ t
- String token = tokens.nextToken().trim(); // Extract a token U5 m( {' e! L& M7 T& Y
- if (token.length() == 0) // Blank space, n4 u& l2 c* ^( Z# d7 I J: r
- continue; // Back to the while loop to extract the next token
' U6 l: g; ^3 J" j' U" P - else if (token.charAt(0) == '+' || token.charAt(0) == '-')4 a u) n9 e$ U- n
- {6 R. i k' L- q) V( S& n( s( c
- // Process all +, -, *, / in the top of the operator stack+ j0 _/ i! `( d7 M: a6 Z* I# z& V
- while (!operatorStack.isEmpty() &&(operatorStack.peek().equals('+') ||operatorStack.peek().equals('-') || operatorStack.peek().equals('*') ||
2 w2 V8 H$ {' r$ {$ U/ F4 z - operatorStack.peek().equals('/')))
! b6 R2 Z+ q- ?1 D b! j - {
3 O2 v+ Y6 M" v; |8 R! ^ - processAnOperator(operandStack, operatorStack);
3 _- Q* \; d- X3 ^# O - }- x: B4 k" Y7 A# `' ? j
- // Push the + or - operator into the operator stack; k5 @& x5 ]* o. v& F
- operatorStack.push(new Character(token.charAt(0)));( X: R( Z. Y- n) U
- }0 g; r) ]5 [, ~! V/ D2 H; h
- else if (token.charAt(0) == '*' || token.charAt(0) == '/')5 x% D1 X: o$ T/ [0 ], h7 I# {
- {$ G: J2 [7 ]. R' Z, H: E
- // Process all *, / in the top of the operator stack
( G' z% h6 n, A- M5 H2 C) |+ [ - while (!operatorStack.isEmpty() && (operatorStack.peek().equals('*') || operatorStack.peek().equals('/')))
( i0 x4 r# `8 P/ r7 L" s - {
8 Y5 e! ]) Y) I8 t& x' [ - processAnOperator(operandStack, operatorStack);
% @7 e# P. g9 b' Y/ g - }/ H7 b$ N! m$ x( o( v0 k c
- 2 J% l# O. d3 {: M! x) p, a. u$ K
- // Push the * or / operator into the operator stack
+ _, E Z) C8 I0 z0 F }; c - operatorStack.push(new Character(token.charAt(0)));
! }" r9 X# V8 j - }) @+ D3 U" @) A
- else if (token.trim().charAt(0) == '(')
4 F5 x1 F& L2 [ - {
& K; R' @- o9 n! P - operatorStack.push(new Character('(')); // Push '(' to stack
7 o6 Q0 T9 x# U$ w+ u/ ^4 P. U' l - }
8 m2 j( Z+ `5 V# I6 d4 L - else if (token.trim().charAt(0) == ')')
% W( I9 i4 V! ]3 s& g; d - {6 M# F0 \: [: P
- // Process all the operators in the stack until seeing '('
; t1 o5 Z8 J+ e+ S& T( x0 M; ^ - while (!operatorStack.peek().equals('('))( I! }/ ^! e, g3 U1 N* y5 K. S
- {
, ]: v) ^) Q: D' _: V - processAnOperator(operandStack, operatorStack);2 Z) X4 I& V0 l! E
- }2 m. l+ v+ ]% Z. ~
- operatorStack.pop(); // Pop the '(' symbol from the stack1 w4 s' W1 d$ K$ Y7 ?) Q6 x3 c. {
- }
' J1 r, W7 @* h% y/ A3 v& ~9 j - else
5 W8 P2 f" {! B' c/ ? - {' F7 u# c, S/ p- f$ d# x' ]: Z- j
- // An operand scanned' C/ }' w9 J" a; W# P+ I
- // Push an operand to the stack3 `( o1 x% g8 S
- operandStack.push(new Integer(token));
! S3 B3 m9 w% e" p" _. f0 c - }
4 Q: P! I( e6 R - }. b+ s2 o# |8 @+ O) W
-
. S% D9 j6 N$ y1 i: E9 Z+ f$ E - // Phase 2: process all the remaining operators in the stack
5 j1 c. m8 ?1 q7 O- G1 h - while (!operatorStack.isEmpty())5 U& x# F6 B7 H9 c) ]8 ^; E: {" q6 ~
- {
* Y& k7 V1 g! x - processAnOperator(operandStack, operatorStack);) o w. e/ h3 C. }
- }
# k# l+ _' N8 f( _* A7 X& ?4 N2 w - 1 E- u: y0 _8 E3 U0 I2 }2 T
- // Return the result; X6 l( Y3 q: ~3 B$ K
- return ((Integer)(operandStack.pop())).intValue();% @) S1 v; m; j
- }
$ G+ `3 h- P+ c9 O7 h V0 [ - , i- y4 [2 F/ {. j3 v
- public static void processAnOperator(java.util.Stack operandStack,java.util.Stack operatorStack)
1 M+ f' L, I {5 w" c8 T, c - {5 o; i, C3 r/ A& A+ `5 j: P+ ?
- if (operatorStack.peek().equals('+')), ^) p' c, f3 Q2 k3 n
- {& x! O) }9 M' j9 [4 o. T0 y& K
- operatorStack.pop();/ H5 n- r5 u; v5 G
- int op1 = ((Integer)(operandStack.pop())).intValue();2 K6 @/ D1 @* w; i4 b5 P7 q9 v
- int op2 = ((Integer)(operandStack.pop())).intValue();
) @2 n D1 v& ~$ o, R - operandStack.push(new Integer(op2 + op1));0 E% o8 p% ?5 {% ]1 E3 U
- }
5 ?& d" Q% X$ V8 L( q* W - else if (operatorStack.peek().equals('-'))
! T8 K8 |# i/ g - {
0 }: s9 W `) F* i$ f6 P# F - operatorStack.pop();. z' s' W J! {+ G
- int op1 = ((Integer)(operandStack.pop())).intValue();" X, P% n7 r" y- h$ ]& o
- int op2 = ((Integer)(operandStack.pop())).intValue();
' R$ k S8 z z1 q' j& v: z4 T - operandStack.push(new Integer(op2 - op1));/ t; B1 |6 l. d
- }
, K7 G6 m+ G3 Y - else if (operatorStack.peek().equals('*'))
7 |9 g: A2 y$ L; ?# h - {5 B( u, u$ }. L" {
- operatorStack.pop();. q* w% M" s6 z) Q
- int op1 = ((Integer)(operandStack.pop())).intValue();+ W# J$ G6 c: S' J2 o/ s& i
- int op2 = ((Integer)(operandStack.pop())).intValue();
4 z% P' K2 V6 O7 t - operandStack.push(new Integer(op2 * op1)); A7 o3 K2 G7 D8 p- R. F
- }
0 ^% ]7 A8 C6 U5 ^ - else if (operatorStack.peek().equals('/'))
( T. |7 G' y4 V! C' Q+ e% J# G& S$ o - {
5 S4 ~/ n; S* k4 i' p2 r - operatorStack.pop();
: Z& p- O' G' g% W - int op1 = ((Integer)(operandStack.pop())).intValue();
9 q& s$ I+ o; x: U+ @1 O - int op2 = ((Integer)(operandStack.pop())).intValue();3 a' t; i& f# Z5 J
- operandStack.push(new Integer(op2 / op1));; n2 O1 h7 ?: k/ b( a" y
- }
S; J1 g. Y+ J6 `1 O, F% K - }! t3 `2 n/ Q0 h/ \1 O
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% c- o. H8 e! h1 o - class ImagePanel extends JPanel4 ?* n" G" I+ s0 }2 V, E' h
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- public void sshow()
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- int i;$ b# f" X2 ^: i' M
- for(i = 0;i < 4;i++)
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) [" I) s P6 c% F - card[i] = (int)(1 + Math.random() * 52);/ }0 u& n( H% l$ L* ~: E8 n
- }
3 N# X0 o* `& Z2 h8 J9 K2 G - repaint();# S4 _$ t( m) s8 D! X! m; d
- }
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- protected void paintComponent(Graphics g)3 l4 a5 k7 J: m- ^
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- super.paintComponent(g);
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- int w = getWidth() / 4;! _+ q P M, b. L T$ ?: S
- int h = getHeight();
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- int y = 0; k) [( G: A8 f
- for(i = 0;i < 4;i++)$ R* N0 F, F/ @4 I
- {
% E, l; Q- Y0 f0 i0 z+ c - ImageIcon imageIcon = new ImageIcon("image/card/" + card[i] + ".png");5 A7 P7 @( b2 T! k4 d9 E3 \
- Image image = imageIcon.getImage();% R) k9 W: K5 V/ W5 c4 T
- if(image != null)! O( r; D) x$ W! R+ I
- {
. Z' O- ?; A# B1 m" T: R; B# f1 v* i0 O - g.drawImage(image,x,y,w,h,this);" Z7 ~; I2 _. g+ t$ v
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- x += w;
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- public static void main(String[] args)
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- TwentyFourPoke_Game frame = new TwentyFourPoke_Game();$ D0 E+ f2 }3 z9 _
- frame.setTitle("24 Poke Game");& i5 U5 c4 E* w" y( h4 }3 V
- frame.setLocationRelativeTo(null);
1 Y1 ~. l n" U3 ?. N1 I r - frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
5 E( c( ], O+ a Z) e! z - frame.setSize(368,200);
/ q- a5 W1 o' J1 ~+ U. a - frame.setVisible(true);) ~3 D6 G" D n# t6 I
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- }
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